Monday, 4 February 2013

No pics again, I forgot to take the camera...

...and I finished third from bottom in the 40k Tournament, although as Jimbo pointed out on the way home, the scoring system isn't a real reflection on the games. On top of that I was enjoying myself immensely playing against like-minded people who weren't playing WAAC so c'est la vie.

Game one - Relic - Hammer and Anvil vs Louis Kneeshaw and his Chaos Space Marines. 
Playing lengthways against Helldrakes and independent Oblitorators? Yep there was only one way this game was going to go and I finished it with only my Master of the forge remaining.

Game two - Crusade - Dawn of War vs Nick Attwooll and his Eldar. 
I dropped straight down to table six after the first game but therefore benefited from the only urban board where I could bolster defences and improve the cover saves. Despite losing my MoF to Bright Lances in the second turn, I played well and held both objectives when lunch was called at the end of turn five. Unfortunately for my standing, we were having too much fun and so agreed to continue playing into lunch. By the end of turn six both objectives were contested and the scout units holding them involved in combat, by the end of turn seven both scout units were dead and with the Exarch passing a Look out Sir to bounce a wound onto the Farseer it was Good night Vienna.

Game three - Big Guns never tire - Silly diagonal deployment vs Fred Ayres -Tau. 
My only win though we should have entitled it "big guns never do owt" as, despite a plethora of multimeltas, conversion beams, rail guns and rail cannons, all the damage was caused by weapons at S6 or less! 
Case in point; Dreadnought drop pods behind the Hammerhead and fails to hit with its Multimelta from 2" away, Hammerhead pivots and misses with its Rail cannon, Dread walks around to side of the HH misses again so charges in and tears off the Rail Cannon, HH flys behind dread and shoots with one burst cannon, scores one hit, rolls a 6 for Pen followed by a 6 and the dread explodes. Meanwhile, the Ironclad armed with S5 H.flamers went on a massive killing spree clocking up 20 Tau fire warriors and two Shas'O in Battlesuits with shield drones, which probably accounts for his behaviour in game 4.  I was actually so impressed with the Tau I might have to finish the army off.

Game four - Purge the Alien - Dawn of War vs Vincent Owen,Imperial guard. 
Everyone says you can't blame the dice but Vince was added to my growing list of witnesses to the contrary. Everything was pretty even up to my turn 4, then it happened... the shooting phase from hell. 
Here's the breakdown: 
Dreadnought H.Flamer & Multimelta at 4" against AV10 = no damage. 
Ironclad - two H.Flamers and two hunter kiler missiles from 2" into AV10 = No damage. 
MoF - Conversion beam S10 AP1 vs AV13 =  No damage... Starting to get desperate now... 
6 sniper rifles and a Krak into AV12 - no damage. Last chance... 
Thunderfire cannon S6 against AV10... three hits! Treble 1 for AP... 

Only damage I caused that turn was to assault the Punisher with the Dread and kill it with two glancing and a Penetrating hit.  Not a major feat as it was already immobilised by the now dead Landspeeder and autohits at strength 10 are now glancing on a 1...

In his turn 5, Vince Lascannon'd the MoF, scored a single Pen on the Ironclad that rolled a 6, weapon destroyed the flamer/dreadnought fist of the other dread and flamed + spotlight the 2+ cover scouts, I lost three out of 5 inc the missile launcher.

I never recovered from that and ended up losing 8-6 on game VP.

On the plus side, I picked a complete copy of first edition Descent with the campaign expansion for a very good price, though I can't see me playing the main game often enough to warrant the campaign set so I think it might be getting a visit to eBay to recuperate some losses.

No comments:

Post a Comment