Tuesday, 20 November 2012

The Apprentice and the Loom (Relics Fanfic)


Deep within the palace of King Jorje resides the Loom, an arcane artefact fashioned from the abyss of the mad monarch’s insanity, forever weaving the departed souls of the Britanan populace into the eternal torment of existence as a Voodoo doll.  

The room is empty but for a single trainee Puppeteer and a line of ten rudimentary cots, he will remain until the cots are filled. He is alone with only horrific sounds for company; the slow click clack of the Loom’s shuttle countermanded by ethereal screams and muffled mewling.  With trembling fingers the apprentice Puppeteer adds stitches to the coarse fabric, moulding the trembling material around wool stuffing into a semblance of human head and torso before wrapping the excess material around as one would swaddle a baby. 

The knife wavers as hovers above the face of the latest construct; he is unsure which horror to subject himself to this time.  

The first construct had screamed as the knife split the weave, the sound only rising to a crescendo as the ragged line was completed and didn’t stop as he dutifully stitched on its button eyes.  The second he stitched the eyes on first, but the buttons swivelling to watch as the knife quickly released its screams was equally disturbing.

It was now his third day and the sixth construct lay squirming in his arms, the knife once again poised to cut the mouth. The blade nicks the first thread and the construct’s muted screaming joins the cacophony of the previous five but this time it sounds different, higher pitched, more… childlike.  The Puppeteers eyes widen and fill with tears as he realises the true horror of the Loom and the knife descends again and again in a desperate attempt to liberate the poor soul from its eternal prison.

Exhausted he collapses to the floor and realises his actions have been in vain, the tattered remains still twitch with the false life of the ensouled.  As he reaches for needle and thread barely seen through blurred eyes, a coughing yelp makes its way out of his throat quickly followed by another.  Before long he sits cross-legged on the cold stone floor, rocking gently and laughing hysterically as he repairs the mewling doll…

------------------------------

The appearance of the door gives the impression that it should creak, but it opens with barely a whisper as the Royal Arcanum Guard enters and approaches the sleeping form of the apprentice Puppeteer.  With unexpected care, the doll wraps the apprentice’s self-inflicted wounds and gently strokes the human’s hair then, with an exasperated sigh, its eyes slowly rise to the sixth cot and the terrified screams it emits.  The doll approaches, drawing a knife and quickly slices the button eyes from the mutilated construct, before cradling it tenderly in its arms as it leaves the room.  It hopes that with luck the apprentice Puppeteer won’t be completely broken by the experience as it makes solemn progress towards the incineration room…

Monday, 19 November 2012

Been busy...

...making videos.

Don't know if this is going to be a permanent move but I'm spending more time making YouTube videos than I am writing blog posts.

Here are the lastest:





In other news, I had a very busy week and got passes for Monday, Wednesday and Thursday nights!  

Unbelievable I know.

Monday saw five tired blokes arguing over Cthulu mythos in a RPG of the same, didn't come to punches but frustrations were showing.

Wednesday was a polar opposite, Matt made a welcome return after dispensing his 'new father' duties and provided hilarity in a game that could have been written for him: Paranoia
Now I'm not saying Matt is a naturally paranoid person, but were I to find myself in Alpha complex I'd be careful of his gifted gab.  Wayne's character was forced to report for voluntary euthanasia within the first three minutes of the mission starting proper, all he did was question the quality of the tools provided...

Thursday saw another game of Relics against Will, this time with the second scenario from the campaign pack.  Foregoing his usual synergy, Will opted to grab as many Shards as possible which proved a mistake.  My revised list made short work of several units but just as I thought I'd got the game in the bag, the dice abandoned me.
I rolled a 4D6 followed by three 3D6 rolls against four units with a single shot from the Tormenta and failed to score a single double.  The trend continued and in a shoot-out between three Auxilium Sagittarius and two Cylod I lost four Sagittarius (The math isn't wrong, I repaired the unit not that it did any good).
End of the game, a guaranteed win turned into a draw.

Tuesday, 13 November 2012

Shameless promotion

Sorry chaps, need to link to images that aren't nanny-proofed because they're hosted by Facebook...if you're interested though I'm happy to show you the ropes.



Saturday, 10 November 2012

Nuem vs Vaettir 250pts

My opponent for this evening was Will with his thought out and specifically bought 250pts of Vaettir facing off against my 250pts list of Nuem models from Gav's Indiegogo project, the scenario was the first one out of the campaign pack - Take Control! the objective being to claim table quarters.

Using the alternating deployment system, I spread my forces out along the forward line of my deployment zone, Will clumped his into the forward right of his behind a terrain piece.

Turn 1 - Will won initiative and moved his units forward towards the centre of the board, casting forced movement and world walker on the Vstonin to move them into a threatening position. I redeployed a unit of Paenitentium in an effort to claim Will's left flank and pushed everything else towards Will's forces, I'm not going to mention the redeployed Paenitentium any more as they claimed their area but didn't take any further part in the battle.

Turn 2 - I won initiative and moved the Tormenta into range to blast the Vstonin killing one outright, only to realise immediately afterwards that Tormenta don't have Command so couldn't move and fire! I reset and activated the Pueri instead to get the Tormenta into Command. Will took advantage and cast Rapid Growth in front of the Tormenta with a +2 drain creating a piece of terrain I couldn't see through  The Vstonin shuffled around in the terrain piece, the rest of Will's army came forward and my forces stumbled around in an effort to realign the battle-line.

Turn 3 - Will won initiative and cast Oppressive Darkness on the Tormenta shutting it down. The Concursus redeployed to use their Black Vortex Suppress on the Huntawalu but were obliterated by Cylod shooting. The Auxilium Sagitarrius took a pot-shot at the Huntawalu but even with a gang-up attack failed to do anything. The Vstonin were Forced Action'd into charge range of my second unit of Paenitentium and the Dolor Dedicatus so I obliged, but despite causing 4 hits only managed to cause 1 point of damage (bloody Hardened ) the Vstonin managed to take out a Paentientium and cause one damage to the Dedicatus in response (I failed my Hardened roll) and therefore knocking them to the ground.

Turn 4 - Will's spell casting was shocking this round as he failed to cast Rapid Regrowth or Oppressive Darkness and so the Tormenta was given free rein to blast it, Defence 2 means naff all against the Tormenta's shot and the Huntawalu took a point of Damage. The Cylod used their Freezing Breath to drop the defence of the Dedicatus and Paenitentium who in turn did sod all to the Vstonin (The Paenitentium couldn't even manage to roll a 2 to lose their Knocked Down counter). The Vstonin on the other hand were Forced Actioned into a bonus round of combat and caused some serious damage (Once again I failed my Hardened Rolls) both the Paententium and the Dedicatus were shaken and reached decimated status. I moved the Pueri up to support granting them obscured status and casting Exhaustion so when the Vstonin activated for their attacks it wasn't so destructive.

Turn 5 - Another bad round for Will as the Huntawalu failed to charge the Pueri then failed to cast any spells, needless to say the Tormenta giggled as it blasted it out of existence. Both the Paententium and Dedicatus became enraged when they activated, the Paententium did sod all as it died but the Dedicatus seemed to gain a new lease of life causing two hits. Will failed to save one and a Vstonin was finally killed off, still exhausted the remaining Vstonin was unable to move into combat, reprieve! Instead the spawned Elvspon charged into the Dedicatus and surprisingly caused a hit but the Dedicatus managed to save that one. The Sagittarius fired upon the Varbres causing damage and they fled, it wasn't far-enough though and the lone Varbre was still in Command of the Evocotaur so charged into the Obscured Tormenta. I laughed until Will rolled a double 6 on 2D6, Tormenta down to one damage.

Turn 6 - Naff all happened. The Pueri cast Exhausted onto the Vstonin before legging it into my right-hand table quarter, the Elvspon failed to hit the Dedicatus, the Sagittarius tried to off the Evocotaur but only caused one damage, the Cylod tried to blat the Sagittarius in response but rolled nothing. The Dedicatus killed two Elvspon and the Vstonin looked on sadly.

Game End - Will controlled one quarter, I controlled three. Win to the Nuem!